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Hi Team,
I found this cool page of events in the digital education world, and thought it would interest some. I am very interested in attending the CUNY IT conference. I wonder if we should have some kind collaborative online event that connect SUNY with CUNY, we would really take over the world than.
The SUNY Faculty Advisory Council on Teaching and Technology (FACT2) is pleased to offer this one-day event - Accessibility: Designing Access for All Learners on November 6, 2015 at SUNY Empire State College, Saratoga Springs, NY . Presenters will address a broad range of accessibility topics that include the student experience and how assistive technology supports students in achieving their goals, guidance for a proactive approach to accessibility through Universal Design for Learning, and an administrative overview of how campuses can comply with accessibility laws and regulations.
Cost is just $40.00 (includes morning beverages and lunch). For more information and to register visit the Symposium Registration page today!
Due to the overwhelming response, we are pleased to announce that the FACT2 Symposium – Accessibility: Designing Access for All Learners will be streamed live!
To register for the live broadcast, go to http://www.cvent.com/d/mrqrlr/4W.
For those who are not available to participate in-person or via the broadcast, this event will also be recorded for future viewing.
To enable online learning practitioners and academic leaders to understand foundations and effective practices to create, sustain, and deliver programs and courses based on open educational resources (OER), the Open SUNY team is glad to share the following information about the upcoming Lumen Workshop hosted by Buffalo State College.
Lumen Workshop: Open Educational Resources (OER) for Open Courses
DATE/TIME: January 22nd, 2016, 8:30am - 5:00 pm
LOCATION: SUNY Buffalo State College (Technology Building), Buffalo, NY
Learn how you and your institution can adopt, adapt and build OER to increase affordability and access for students, give faculty greater engagement in teaching and learning, and measure and demonstrate OER's impact on educational outcomes and costs.
The workshop will answer common questions, such as:
How do I get started using OER?
How can faculty use OER to strengthen, customize and enhance course materials?
How can we ensure the quality of OER-based courses and content remains high?
How can faculty get support to switch to open content?
How can you use the transition to OER to improve learning?
You will also come away from the workshop with:
Practices, tools and resources to use and steward OER.
Examples of curated courses with learning outcomes aligned to OER.
Opportunities to collaborate within and across disciplines to foster open education.
About Lumen Learning
Founded by open-content pioneers David Wiley and Kim Thanos, Lumen collaborates with institutions across the US to improve student success and eliminate textbook costs with an evidence-based approach to making open education initiatives successful and sustainable.
This workshop is being offered free of charge and includes a light breakfast and lunch.
For more information and to register visit the event page today!
The Conference on Meaningful Gamification
April 15th, 2016 | 8:30am-2:00pm
University at Buffalo, Center for Tomorrow
Free of charge | Refreshments will be provided
The Conference on Meaningful Gamification will bring together gamification scholars, researchers, and enthusiasts, from across the Northeast to discuss the benefits of gamification in education. Conference activities will include talks from leading gamification researchers and a hands-on workshop to help you develop your own gamified activities.
Gamification is an alternative engagement strategy that uses game mechanics, dynamics, and frameworks with the aim of encouraging desired behaviors. Research on the use of game-design elements in the field of education indicates a potential for gamification to promote motivation and student engagement.
The scheduled panel for the morning symposium includes Sam Abramovich, Fred Aebli, and Scott Nicholson, experts in the field of gamification. Read the speakers’ full bios here
The morning symposium will begin at 8:30 a.m. and runs through 11:30a.m. The afternoon workshop will run from 12:00pm until 2:00pm. Participants may register for one or both parts of the conference.
The conference is hosted by the University at Buffalo, Graduate School of Education (GSE) and organized by the collaborative research group MeGa (Meaningful Gamification). MeGa is committed to disseminating effective strategies for applying gamification to learning contexts, and to providing a means to support faculty members (and others) who investigate, implement, and seek more information on gamified course elements. Please visit the MeGa website to learn more.
Please join WNYBUG for our first virtual presentation of 2016!
Title: Achievement Badges
Date: Friday, April 1st, 12:00-1:00
Presenters: Dr. Jo Yudess and Michael DiFonzo of SUNY Buffalo State
Session Description:
Achievement badges can be used to increase student engagement and motivation by letting them earn badges or certificates upon completion of specific tasks, goals, or accomplishments. They can be used as challenges for new information or special skill development, surprises for unique thinking, and connections to their current online world of games. Learn how you can use Blackboard Achievements to create opportunities for students to earn recognition for the work you wish to emphasize, to communicate their progress on assignments, to incorporate checkpoints for their self-management, and to provide feedback in a graphic fashion.
Bios:
Michael DiFonzo is the Blackboard Trainer at SUNY Buffalo State who provides Blackboard Learn training and support to faculty, staff, and students. Michael is a trained Instructional Designer experienced with pedagogy related to technology enhanced teaching and learning and the application of instructional design principles. He taught in the public school system for eight years and he was the Course Design Manager at Bryant & Stratton College – Online. Michael earned his Master of Science in Educational Technology and Bachelor of Science in Education from Buffalo State.
Jo Yudess is an adjunct assistant professor in the International Center for Studies in Creativity, in the Educational Technology Master’s program in Computer Information Systems, and in the Business Department at Buffalo State. She is owner/president of United Innovations, an organization development consulting firm primarily training people in Management Development, Creative Problem Solving and Facilitation Skills in the United States and Brazil. She was Managing Editor for eleven years of the Journal of Creative Behavior, a publication of the Creative Education Foundation for which she is also an adjunct faculty member and colleague, and has received their Distinguished Leader Award. She holds a Bachelor of Science degree in Secondary Education, Chemistry and Mathematics; and a Master of Science degree in Creative Studies and Personnel Administration, both from Buffalo State. Her Doctorate of Education in Executive Leadership is from St. John Fisher College in Rochester, NY.
Collaborate Link: https://us.bbcollab.com/collab/ui/session/guest/3A4BBE3ABC945C18601...
Registration Link: https://docs.google.com/forms/d/10EEr5uN86Ecvk70u0ACU7_Gy7XgcjgNZeM...
http://www.revolutionarylearning.org/
Revolutionary Learning 2016 will unite K-12 and Higher Education Professionals, Researchers, Game Developers, Community, Corporate and Government Leaders, and Funders so they may learn from each other by sharing best practices. The conference will showcase innovation and present case studies – all in an effort to move education and professionals forward. You will listen to panel discussions on ‘Who Says What’s ‘Educational?’ The Role of Research in Learning Games” featuring renowned learning science research scientists, attend hands on workshops like “Adventures in Collateral Learning” with designer and author of the influential book The Multiplayer Classroom, Lee Sheldon; see the latest in Educational VR by pioneer Shauna Heller, experience Coventry University’s cutting edge Disruptive Media Lab, see demonstrations from teachers and students at the famed Quest2Learn school and learn how to engage students in community activism through mobile gaming among other transformative sessions.
Bob Cushman from Brockport shared:
VoiceThread is offering a number of free workshops this month. If you are interested in learning more about VoiceThread and/or using VoiceThread in your course(s), check out http://voicethread.com/workshops
WNYBUG Webinar TODAY, Tuesday May 3rd at noon (EST)
Dan Feinberg from SUNY will be presenting on the OSCQR rubric.
Please visit http://www.wnybug.com/events to register.
This message is from Dawn Eckenrode, Fredonia Professional Development Center. Questions regarding the conference may be directed to: tlc-grp@fredonia.edu
Learning and the Mind: The Power of Deep Learning
Fredonia's 10th Annual Teaching and Learning Conference
Monday, August 15, 2016
8:00 am - 4:00 pm
The 10th Annual Fredonia Teaching and Learning conference will focus on cultivating learning environments that strengthen student engagement and motivation. Higher education is undergoing monumental changes, including shifting student demographics and rapid technological change. Conference activities and presentations provided an opportunity to reflect on where we are, where we came from, and where we are heading. As institutions look for ways to remain competitive while continuing to provide students with quality, affordable educational opportunities, this year’s conference serves as an opportunity for scholarly exchange and discussion, with the ultimate goal of improving student engagement and learning across disciplines.
We invite proposals for presentations for the following tracks:
Student Engagement and High Impact Teaching Practices
Engaging Students in a Virtual World: Technology Inside and Outside the Classroom
New Media, Digital Literacy and Digital Citizenship
Creating Quality Learning Environments
Diverse Students and Learning Strategies
Applied/Experiential Learning: Service Learning, Internships, Study Abroad, and Beyond
Forging Links Between Local and Global Communities
Fostering Creative Learning and Students
For the full call for proposals an more information regarding the conference, please visit: http://www.fredonia.edu/pdc/tlc.asp
Deadline for Submissions: Monday, June 6, 2016 at Midnight
Created by Alexandra M. Pickett Aug 19, 2010 at 11:52am. Last updated by Alexandra M. Pickett May 20, 2020.
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